What it does
It is a game where you "tap to bounce" and avoid obstacles.
How I built it
I used swift, specifically the SpriteKit API, to build the app and its mechanics.
Challenges I ran into
I had a bit of trouble adding coins to the application because contact between the player and a coin caused the game to crash.
Accomplishments that I'm proud of
This was my first iOS game.
What I learned
SpriteKit.
What's next for Tap That
Adding custom backgrounds, in-app purchases, custom skins, etc.
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