What it does

It is a game where you "tap to bounce" and avoid obstacles.

How I built it

I used swift, specifically the SpriteKit API, to build the app and its mechanics.

Challenges I ran into

I had a bit of trouble adding coins to the application because contact between the player and a coin caused the game to crash.

Accomplishments that I'm proud of

This was my first iOS game.

What I learned

SpriteKit.

What's next for Tap That

Adding custom backgrounds, in-app purchases, custom skins, etc.

Built With

Share this project:

Updates