I've been looking at openGL for a while, and wanted to make an actual project in it. The target user is anyone who likes playing games- it's fully functional with a score system, level selection, and four varieties of enemies. There is fun gameplay, and the aesthetic (while partially a technical limitation) is very interesting.

Team Members: Steven Knipe and Ron Weber

Source code: https://github.com/ssk97/Hackathon_OpenGL

Be warned that the source code is largely undocumented, uncommented, and virtually unreadable.

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