Take the Burgh

At the event of Hack the Burgh, alien robots went undercover as participants. During the last lunch they stole all the code the students had worked hard on in the previous 24 hours which they hid in a flash drive in the MLH suitcase. The only way to access it is via a special Keycard which is placed in an abandoned building site. There are cameras and patrolling robots, so you team up with a fellow hacker in the mission to get the code back and save the Hackathon. Your friend can find the cameras and detect the robots, so the key to achieving the goal is to constantly communicate and keep track of yours and their position. Go! Talk! Don’t be seen or you lose and the possibly ground-breaking code is gone forever.

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