Inspiration
I like decorating cozy games and puzzles so I did a mash up of the two genres and added tycoon as the progression system.
What it does
Decorating has purpose beyond just "looking good".
How we built it
Started with a mechanic from the creation drafts and designed around it.
Challenges we ran into
Thinking through grid and scoring systems.
Built With
- blender
- miro


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