Simon was invented by Ralph Baer, the “Father of Video Games.”

Inspiration

INSPIRED FROM THE FATHER OF VIDEO GAMES. I LOVE CREATING GAMES LIKE DICE GAME, MAZE GAME. SO I THOUGHT TO CREATE THE SIMON GAME.

What it does

IT IS FUN AND INTERESTING BUT REQUIRES A SHARP MEMORY POWER. Introduced in 1978, Simon represented an evolution in tabletop gaming. Not exactly a board game but not quite a video game, it straddled the line between the past and future of recreational diversions. To play the game, users must memorize a series of tones and lights on the four-button surface, then repeat them in order. As the patterns grow more complex, the game becomes more challenging, frustrating, depending on one’s perspective.

How I built it

THE GAME IS BUILT USING HTML, CSS, JAVASCRIPT, AND JQUERY WITH SOME ADDITIONAL SOUND EFFECTS AND IMAGES TO MAKE IT LOOK APPEALING.

Challenges I ran into

FINDING THE CORRECT BACKGROUND IMAGE. I CHOOSE MY FAVOURITE FOOTBALL CLUBS LOGO SO THAT IT LOOKS UNIQUE. THEN CHOOSING CORRECT SOUNDTRACK, AND FINALLY, THE THANK YOU FOR PLAYING IMAGE.

Accomplishments that I'm proud of

MADE MY THIRD GAME AFTER DICE-GAME AND MAZE-GAME. THE SIMON GAME IS SURELY FUN AND NOONE WANTS TO MISS IT

What I learned

HOW IT IS POSSIBLE TO CREATE GAMES THAT ARE PLAYED MANUALLY ON A COMPUTER. LIKE DURING THIS HARSH TIMES ONE CAN PLAY SUCH GAMES TO SPEND TIME. ALSO, THIS GAME SHARPENS YOUR MEMORY.

What's next for tACOS-SIMON Says

WILL TRY TO ADD MORE FEATURES IN FUTURE IF POSSIBLE, OR ELSE IT WILL REMAIN AS IT IS.

SIMON WAS THE HOTTEST TOY OF THE 1978 HOLIDAY SEASON.

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