Inspiration
We were inspired by Bomber Man
What it does
Players try to be the last one surviving and eliminate other plays by "dashing" into them.
How we built it
We used phaser.js to build the majority of the game. For the figures, we used photoshop and illustrator.
Challenges we ran into
We had a hard time with animation and UI.
Accomplishments that we're proud of
We are happy that we managed to finish it.
What we learned
We learned how to use Phaser 3's new features
What's next for SystemsHacks2019
See you next year
Log in or sign up for Devpost to join the conversation.