Inspiration

I find that there isn't a nice Swift framework which handles SVG file usage

What it does

Allows developers to use SVG files in their apps.

The test file we are using is Riko!

How I built it

This was built using Xcode, apple documentation, friends help and the SVG specification

Challenges I ran into

The specification is detailed but rather intense.

Developed in the open

https://github.com/mattdelves/victor

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