Inspiration

The Swamphacks' main page

What it does

It's a platformer

How we built it

Haxeflixel and probably less sleep than normal.

Challenges we ran into

Making animations is hard. Finding assets to create said animations was difficult.

Accomplishments that we're proud of

The code is currently easily extendable and not excessively hardcoded.

What we learned

Hackathons are not very easy to do solo I would like to bring asset creators as well as an additional coder to my team for the next Hackathon.

What's next for SwampKnight platformer

Adding a ranged enemy whose attacks are based on line of sight.

Built With

  • haxeflixel
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