Inspiration
We wanted to create a game that felt both suspenseful and strategic, something simple at its core but rich with tension. A survival story with ancient vibes, fast loops, and remixable systems for creators.
What It Does
You must escape the ghost, mine crystals, and keep the fire alive.
Find food to stay alive. Every day survived earns you a badge.
Make it to Day 100, and you become Pharaoh.
How We Built It
We used Blender for modeling, TypeScript for logic, and integrated Horizon Worlds assets like the ghost.
The system was designed to be modular and plug-and-play from the ground up.
Challenges We Ran Into
- Balancing gameplay for both solo and multiplayer modes
- Designing a progression system that feels rewarding but stays simple
- Keeping the level design exciting without overwhelming the player
Accomplishments We're Proud Of
- Immersive sound effects and ambient audio
- Smooth NPC animations for the ghost
- A fully modular, remixable system any creator can build on
What We Learned
Documenting everything, from asset naming to script comments, made our process smoother and helped our team collaborate more effectively.
What's Next for Survive the Pharaoh’s Ghost
- Add new maps, monsters, and narratives
- Expand the badge and survival system
Built With
- blender
- metahorizonworldsdesktopeditor
- typescript

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