Inspiration
We were inspired by the elements of survival. In history class, we were discussing the elements to a successful country. this inspired us to have a game where you collect survival elements.
What it does
In the game, you are a caveperson trying to survive for 1 week. You have to collect firewood, water, and food, but avoid the two bears. If any of your needs run out, you die.
How we built it
We used scratch to program our game.
Challenges we ran into
Some challenge we ran into are making the health only increase to six points and using only the blocks we have.
Accomplishments that we're proud of
We are proud of programing the backdrop and make the avatar able the change.
What we learned
One of us learned about variables.
What's next for Survive a week in the wild.
We would add other environments.
Built With
- scratch

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