Inspiration
Survival games inspired me.
What it does
It plays like a survival game.
How we built it
Used Roo Code all the way, except for three of the sprites.
Challenges we ran into
Implementing audio was challenging, as well as collision with the enemies.
Accomplishments that we're proud of
It is somewhat fun.
What we learned
Art and audio have a lot of impact in immersion.
What's next for Survival Game
Polish the UI elements, add audio, add better sprites, and add more resources and entities.
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