Inspiration

Survival games inspired me.

What it does

It plays like a survival game.

How we built it

Used Roo Code all the way, except for three of the sprites.

Challenges we ran into

Implementing audio was challenging, as well as collision with the enemies.

Accomplishments that we're proud of

It is somewhat fun.

What we learned

Art and audio have a lot of impact in immersion.

What's next for Survival Game

Polish the UI elements, add audio, add better sprites, and add more resources and entities.

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