Inspiration
I always wanted to create a strategy game that pushes decision making and intelligence more than typical video game dexterity.
What it does
It is a turn based strategy game that gives you control over three players to plan your moves and outsmart your opponent to score goals.
How I built it
I built it using Swift in Xcode 8
Challenges I ran into
Finding the perfect difficulty of the AI players was a challenge
Accomplishments that I'm proud of
I am proud of the overwhelming positive feedback I have received from in person user testing and from external testers using TestFlight. People love the simple yet strategic gameplay which is what I hoped for.
What I learned
I learned many things about using swift and Xcode in general, but more importantly the process from having an abstract idea and making it into something to distribute to consumers.
What's next for SuperStar Strikers
The next step is to implement online play, so you can play your friends and opponents online.

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