Our inspiration behind this quest for a randomized destination was to help people discover new locations close to them amid the monotony brought on by COVID-19. Through the process of developing this interactive map we learned about repositories, the vast packages of APIs the Google Cloud Platform has to offer (specifically the Maps JavaScript API), coding in HTML, CSS, and JavaScript. Some of the challenges we faced were creating an Instance on the Google Cloud Platform and connecting the MySQL to our original Java project, and also finding the correct APIs to utilize in the project. We went down a route using Maps SDK for Unity with the Playable Locations API but also switched that over to the Maps JavaScript API later down the road.

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