Inspiration

We took inspiration from the clone wars a little from blade runner to make the story.

What it does

A fun but challenging game with simple mechanics that creates an enjoyable game.

How we built it

In unity with c# and using clip studio for the 2d art. We also made custom soundtrack for it.

Challenges we ran into

Being very tired when completing it because of the limited time constraints.

Accomplishments that we're proud of

Proud of the number of assets we have in the game, movement that makes it feel like you're in space, the small animations too.

What we learned

Learned animations, how to make a top down game.

What's next for Stranded

Maybe to expand on the story we had more.

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