Inspiration

Games are fun and especially those that we can relate to. With the current pandemic, many of us has adopted new hobbies and new practices to keep ourselves and others safe. Inspired by this and our desire to code a game, we created "Stop the Outbreak!". It aims to have a gameplay similar to that of Dumb Ways to Die which was a fun but educational game.

What it does

It's a game for all to enjoy! The player goes through a series of minigames relating to COVID such as washing your hands and wearing your mask with easy-to-understand mechanics. The games increase in difficulty as the allotted time for each game decreases. A failed task is a failed mask and once all three masks are gone, it's game over.

How we built it

We built it using C++ starting from base framework for the Ubisoft Toronto Hackathon challenges.

Challenges we ran into

This was our first time coding a game so there was a lot of learning involved especially with Visual Studio, Git, and GitHub. This includes learning how to add .pngs, tracking mouse detection, and interacting with objects. The initial plan was to code all 6 minigames, but we only managed to start on 3.

We worked on multiple hackathons in the past, all in-person. This was our first hackathon where we didn't so we had to adapt to using technology as a forms of communication. Even with a video calling service with a lower bandwidth, that didn't stop us from having internet issues.

Accomplishments that we're proud of

We're proud of the progress we did. It looks nice and we were able to get code some of the games.

What we learned

We learned how to code a game using C++ on Visual Studio! We also learned more functions using GitHub to work together more effectively.

What's next for Stop the Outbreak!

First steps are to complete coding the 6 starting minigames. Once that is complete, it would be adding more minigames related to COVID so there's more variety.

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