Inspiration

Those split videos on social media that have a game like Subway Surfers under it and some kind of TV show on top.

What it does

Lets you play as the game on the bottom and watch a show on top

How we built it

Using the Unity engine and C#, with art assets made with the Adobe Creative Suite.

Challenges we ran into

Time constraints, scope creep, slow software load times

Accomplishments that we're proud of

Completing a working demo

What we learned

How to efficiently use GitHub for version control Collaboration within the Unity engine

What's next for Stim Station

Likely nothing, though it will live on in our memories for as long as we live.

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