Inspiration
Those split videos on social media that have a game like Subway Surfers under it and some kind of TV show on top.
What it does
Lets you play as the game on the bottom and watch a show on top
How we built it
Using the Unity engine and C#, with art assets made with the Adobe Creative Suite.
Challenges we ran into
Time constraints, scope creep, slow software load times
Accomplishments that we're proud of
Completing a working demo
What we learned
How to efficiently use GitHub for version control Collaboration within the Unity engine
What's next for Stim Station
Likely nothing, though it will live on in our memories for as long as we live.
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