I didn't have an idea until like 5pm. I was too busy socialising and getting stickers and putting them on my laptop I wanted to make a game with unusual inputs, and use Unity to build it.
At about 4.30 I realised I wanted to make a controller using my Makey Makey and a sheet of paper. I couldn't find any paper, but I did find a MLH bag.
The whole game theme was built around that, with all the platforms being mlh stickers and the background being my laptop.
What it does
Its a game. some people found it fun, some found it frustrating to play with the terrible controller I built.
How I built it
The paper bag had crocodile clips attached to the side, then i drew thick lines that led to big buttons on it in pencil.
The game was made in unity, I took pictures of some stickers, cut them out in an image editor to give them transparent backgrounds then made them objects in unity.
Challenges I ran into
THE PENCIL GRAPHITE IS NOT A GREAT CONDUCTOR
Accomplishments that I'm proud of
Made a decent game in such short amount of time.
What I learned
I have a better understanding of creating 2D games in unity.
What's next for Sticker Jump
Released on the Web for everyone to play
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