Inspiration

I've previously created a PhotoSphere using ARKit and wanted to see how to do it in StereoKit

What it does

It calls the Unsplash API and retrieves a list of matching images. It then downloads those images and displays them at regular intervals around the user

How we built it

Took the example of placing a cube in a scene and just ran with it after learning about Sprites

Challenges we ran into

Learning how to show images on 2D plans

Accomplishments that we're proud of

Doing this in a few spare hours. Didn't really have much free time for this hackathon.

What we learned

How to deploy to Oculus headsets.

What's next for StereoKit Photo Sphere

Add a dynamic text entry control so the user can type in the search term term they want. Have the images retrieved asynchronously after it is running rather than before.

Built With

  • c#
  • unsplash
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