Inspiration
I've previously created a PhotoSphere using ARKit and wanted to see how to do it in StereoKit
What it does
It calls the Unsplash API and retrieves a list of matching images. It then downloads those images and displays them at regular intervals around the user
How we built it
Took the example of placing a cube in a scene and just ran with it after learning about Sprites
Challenges we ran into
Learning how to show images on 2D plans
Accomplishments that we're proud of
Doing this in a few spare hours. Didn't really have much free time for this hackathon.
What we learned
How to deploy to Oculus headsets.
What's next for StereoKit Photo Sphere
Add a dynamic text entry control so the user can type in the search term term they want. Have the images retrieved asynchronously after it is running rather than before.
Built With
- c#
- unsplash

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