What it does
Creates a game environment that allows the user to create custom maps to play on; the game is a simple shell of dodging flying enemies that hone in on the player's location.
How we built it
Challenges we ran into
-Order of methods -Custom collision detection
Accomplishments that we're proud of
-Getting custom collisions to work -Creating a easy to use mapmaker -Having snazzy music
What we learned
What's next for StayingAliveSim
GroundEnemies and sprites!