Inspiration

Among us

What it does

Player character must kill all enemies on a space station

How we built it

We split 4 different tasks to our team members, one responsible for movement, one for making the guns, one for making the map and one for makeing UI. Other tasks such as making the enemies, grapplehook and sound design was split in between our members.

Challenges we ran into

Putting everything together - we have only recently learnt how to use github, so putting the project together was quite difficult.

Accomplishments that we're proud of

Our player movement.

What we learned

Using github, different ways to move a player, shooting projectiles, map design.

What's next for Station Frustration

Making the map completely randomly generated.

Built With

Share this project:

Updates