Inspiration
Among us
What it does
Player character must kill all enemies on a space station
How we built it
We split 4 different tasks to our team members, one responsible for movement, one for making the guns, one for making the map and one for makeing UI. Other tasks such as making the enemies, grapplehook and sound design was split in between our members.
Challenges we ran into
Putting everything together - we have only recently learnt how to use github, so putting the project together was quite difficult.
Accomplishments that we're proud of
Our player movement.
What we learned
Using github, different ways to move a player, shooting projectiles, map design.
What's next for Station Frustration
Making the map completely randomly generated.

Log in or sign up for Devpost to join the conversation.