Inspiration
We made this project because we wanted to make an open and realistic galactic simulator, while also learning how to interact with an API and learning C#.
What it does
StarSpace simulates a galaxy, rendering thousands of stars at once.
How we built it
We used Unity with C# scripting to build StarSpace.
Challenges we ran into
We had challenges implementing the randomized distribution of stars in the form of a disk. Intersections were difficult to deal with.
Accomplishments that we're proud of
We are proud that we created a working .exe using an engine that we were unfamiliar with and using a language we did not know. While one of us was familiar with both, the other two of us had no experience here whatsoever.
What we learned
We learned how to interact with an API and how to script with C#, a language that two of has had never used before. We learned a lot about how API's work, as well as the syntax and hierarchy structure of C#.
What's next for StarSpace
We hope to continue to develop StarSpace and implement more features such as sound and realistic gravitational physics.
Built With
- c#
- google-drive
- replit
- unity
Log in or sign up for Devpost to join the conversation.