Inspiration
Multiplayer browser games like Agar.io and Slither.io that allow many users to simaltaneously interact with each other in real time.
What it does
Allows users to join a server without any of the game downloaded. Using local networks, users can play with anyone who connects to the server.
How we built it
Was written entirely in Javscrtipt, HTML, and CSS, using node.js for online capabilities.
Challenges we ran into
Collision detection between the Client and the Server was particulary difficult. Allowing mutiple users to connect to a single game was a challnenge as none of us had prior networking experience.
Accomplishments that we're proud of
Smooth local network conectivity; it is robust enough to support several players at once.
What we learned
We learned a lot about using node.js in combination with other web technologies to deliver a complete project.
What's next for Starships
Non local server hosting.
More features for the game itself like powerups, fully realized gameplay systems, and more. Better optimization for collision detection.
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