Virtual Reality is supposed to bring people more exciting experience than playing on screens.

It's a VR game in which the player controls a ball to rush and travel in different beautiful night skies

I built the game based on Unity Game Engine, testing on Oculus Rift, used 3d Max for model design.

A lot of mechanics issues of the game engine in and figuring out the best experience for players.

The game scenario is fabulous and at the same time the gameplay is very interesting and challenging

To utilize the advantages of Virtual Reality and figure out interesting game mechanism

To bring more interesting mechanisms that can both make the best use of VR and improve experience of the game players.

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