Inspiration

What it does

Customizable Sprite Whack-A-Mole UI

Inspiration

I wanted to make a game where creators can bring in their own .pngs or sprites and easily create their own version of the game.


What it does

It’s a whack-a-mole style UI game with customizable sprites. Creators can also adjust game settings directly in the properties menu, making it flexible and easy to personalize.


How we built it

I built it using Horizon’s AI to guide the scripting and logic, and Canva to design the background for the UI game.


Challenges we ran into

Some of the challenges included:

  • Getting the pictures to properly show up in-game.
  • Making sure players clearly know when they’ve made a successful click.
  • Adding negative feedback when players click the wrong sprite.

Accomplishments that we're proud of

I created a cool-looking UI with optimized .png sizes, making the asset not only fun to play but also visually appealing and performance-friendly.


What we learned

I learned how to:

  • Get pictures to properly show up in-game.
  • Provide clear feedback for successful clicks and negative effects when pressing the wrong one.
  • Use dynamic lists and add strings as properties to make UIs more customizable.

What's next

I plan to expand this into a full mobile world with unlocks, progression, and more features, turning it from a simple UI game into a deeper, replayable experience.

How we built it

Challenges we ran into

Accomplishments that we're proud of

What we learned

What's next for Sprite Clickerz

Built With

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