Inspiration

The project started from a simple idea: I originally built a classic Math Tug-of-War game to help students practice arithmetic operations in a fun way. When the Kiroween Hackathon was announced, I became inspired to remix my existing game into a full Halloween experience—something spooky, interactive, and powered by Kiro’s AI-focused features.

I wanted to blend:

  • Educational gameplay
  • Spooky Halloween atmosphere
  • Kiro-based enhancements
  • Fast math thinking

What it does

Spooky Math Tug of War is an educational Halloween-themed math battle game where:

  • Players solve arithmetic problems (including multi-operation expressions such as: 7+3x4
  • Correct answers pull the rope toward the player
  • Wrong answers give the AI the advantage
  • The battlefield includes a spooky scene, dynamic sounds, animations etc.
  • Kiro’s hooks and specs help control, scene transitions, and environmental effects.

How we built it

The project was developed using a combination of traditional web technologies and Kiro's hackathon tools:

Core Stack

  • HTML for structure -CSS for spooky UI elements
  • JavaScript for game logic and math engine

Kiro for:

  • mood/sound steering
  • animations
  • interaction hooks
  • background story ambience
  • spooky scene transitions

Steps

  • Started by refactoring my original math tug-of-war game
  • Integrated Kiro’s .kiro/specs and .kiro/hooks to enhance theme and logic
  • Created new assets: Halloween sprites, animated objects, eerie backgrounds
  • Added sound layers: bats, wolves, thunder, bells
  • Reworked math generator to support multi-step problems
  • Optimized UI and gameplay interaction
  • Deployed on GitHub Pages as an open-source submission

Challenges we ran into

Mixing Old Code with New Kiro Logic with vibe coding prompt in kiro

Accomplishments that we're proud of

  • Successfully transformed a simple math game into a thematic, AI enhanced Halloween experience
  • Created a clean, fully open-source game with an MIT License
  • Integrated Kiro’s tools to improve atmosphere and gameplay
  • Deployed a polished version playable online
  • Built something fun AND useful for students and etc

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