What we wanted to do,

We wanted to use VR .

What it does

If it does its job, it should spook you.

How we built it

Using Maya and Unity, we built a hallway of horror full on ominous atmosphere.

Some Chalenges

Turns out VR makes your brain a bit wonky after hours of debugging. Getting things to react in our VR world was hard, but immensely satisfying when we got it.

Accomplishments that we're proud of

We actually have a finished project this year. Yay.

What we learned

Everything that we now know about VR.

What's next for Spooky Hallway

Probably nothing, sitting in a file system collecting digital dust.

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