Inspiration
Andrew O’Fallon
What it does
Is an immaculate game
How we built it
We all learned Unity
Challenges we ran into
None of us knew how to use Unity
Accomplishments that we're proud of
We figured it out
What we learned
Learning tons of new systems is a lot of work
What's next for SPLAT
International, Worldwide market, 100 trillion copies sold.
Built With
- aseprite
- c#
- unity
- visual-studio
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