Inspiration

  • New ways of interacting with games (while VR is getting popular, there is not anything that you can play without a UI right now)
  • Fully text-based game from the 80's
  • Mental health application of choose your own adventure games

What it does

  • Natural language processing using Alexa
  • Dynamic game-play based on choices that user makes
  • Integrates data into

How I built it

  • Amazon Echo (Alexa)
  • Node.js
  • D3.js

Challenges I ran into

  • Visualizing the data from the game in a meaningful and interesting way as well as integrating that into the mental health theme
  • Story-boarding (i.e. coming up with a short, sweet, and interesting plot that would get the message of our project across)

Accomplishments that I'm proud of

  • Being able to finish a demo-able project that we can further improve in the future; all within 36 hours
  • Using new technologies like NLP and Alexa
  • Working with a group of awesome developers and designers from all across the U.S. and the world

What I learned

  • I learned how to pick and choose the most appropriate APIs and libraries to accomplish the project at hand
  • How to integrate the APIs into our project in a meaningful way to make UX interesting and innovative
  • More experience with different JavaScript frameworks

What's next for Sphinx

  • Machine learning or AI integration in order to make a more versatile playing experience
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