Inspiration
- New ways of interacting with games (while VR is getting popular, there is not anything that you can play without a UI right now)
- Fully text-based game from the 80's
- Mental health application of choose your own adventure games
What it does
- Natural language processing using Alexa
- Dynamic game-play based on choices that user makes
- Integrates data into
How I built it
- Amazon Echo (Alexa)
- Node.js
- D3.js
Challenges I ran into
- Visualizing the data from the game in a meaningful and interesting way as well as integrating that into the mental health theme
- Story-boarding (i.e. coming up with a short, sweet, and interesting plot that would get the message of our project across)
Accomplishments that I'm proud of
- Being able to finish a demo-able project that we can further improve in the future; all within 36 hours
- Using new technologies like NLP and Alexa
- Working with a group of awesome developers and designers from all across the U.S. and the world
What I learned
- I learned how to pick and choose the most appropriate APIs and libraries to accomplish the project at hand
- How to integrate the APIs into our project in a meaningful way to make UX interesting and innovative
- More experience with different JavaScript frameworks
What's next for Sphinx
- Machine learning or AI integration in order to make a more versatile playing experience
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