Who doesn't want to be like Doctor Strange?

What it does

An early sorcery simulator that will allow you to be like Strange.

How we built it

We used Leap Motion, Unity Engine, and C#.

Challenges we ran into

Neither of was was familiar with Unity, Leap Motion, Blender, or C#.

Accomplishments that we're proud of

To be able to complete this simulation, because we were a two man team, and pretty new to hacking.

What we learned

Critical thinking, self initiative research. Furthering our knowledge for all of the programs and languages we used.

What's next for Spellslinger

Additional spells and maybe even into a pvp game.

Share this project: