Inspiration

What it does : I wanted to make the concept off the game different by making the player have control of ther obstacles to move not the spaceship itself which s a bit different than other games

How I built it: i built it during a summer academy called "GoMycode" when i participated and have been a member there

Challenges I ran into: i have faced a lot of challenges during the development since i am very familiar with desktop and web application and developing games was new to me

Accomplishments that I'm proud of: i am proud of announcing my very first mobile game

What I learned : i learned a lot of stuff about mobile development and how to develop games on my own

What's next for Spcay: i am planning to develop it more and post it on the app store and fix bugs in it and add a lot of feature in it

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