SPARX is the only game clinically proven to treat depression and anxiety. Results of a randomized controlled trial (RCT) of SPARX were published in the British Medical Journal in May 2012. In this clinical trial, 44% of the young people who played SPARX experienced remission (they were no longer depressed) compared to 26% of the young people in the treatment as usual group (traditional psychotherapy). SPARX is an award-winning, professionally-produced, 3-D, fantasy role-playing game that has been designed to treat mild to moderate depression and anxiety in young people (12 – 25). The immersive and engaging nature of a professionally-designed video game, based on Cognitive Behavioral Therapy, is crucial in helping young people draw on their inner strengths to overcome their depression or reduce its symptoms. For directions to access SPARX, please go to www.linkedwellness.com, "Play SPARX."