Coming to the Capital One Hackathon, we thought we had a clear idea of the application we were going to create. But after hearing the testimony interviews during the introduction of the event, we immediately decided to change the focus of our work. Financial literacy at a young age was especially stressed, so we decided on kids ages ten to fifteen as our target audience. Combining responsive interactivity and a mobile-friendly interface, we have proudly developed an application that we believe introduces finance in a catchy, entertaining way. Not just for kids, Sparen is an education based game that allows interactivity between parents and children, forging bonds and fostering a promising financial future.

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