For this project, we were inspired by simple and fun games. We wanted to make something that was fun, and at the same time easy to play.
What it does
Our game is called Spacey Circles, and it is a simple game with different gamemode and maps. The players/balls will bounce when collision occurs and the different surfaces adds challenges to the gameplay. There will also be different upgrades spawned randomly around the map to upgrade the speed or weight of the player.
How we built it
We build this using Pygame and the python math library
Challenges we ran into
When we were programing the game, we ran into many challenges. The first challenge that we faced is player collision. Since the other player need to bounce off of the player, we had to use trig functions to find the angle.
Accomplishments that we're proud of
We managed to figure out how to detect collision between a circle and a rectangle.
What we learned
We learned how to program efficient code and learned how to do almost perfect collision.
What's next for Spacey Circles
We need to add multiplayer or server to our game.