Exploration of space class was my inspiration.

It shows you interior of a highly detailed spaceship cockpit.

I used premade assets from blender exchange and added functionality to it.

I had no idea how to use unity. I wanted to make it a web based VR but there is not enough support for it yet. So I developed it with oculus.

I learned the basics of unity and I can build off of what I have. I got a lot help making this shout out to you guys.

I learned to make C# scripts for unity. Google is your friend.

I plan to port SpaceSim to mobile once I make a lauchpad that takes you to moon.

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