Inspiration
The challenge was to create a game that uses taping and swiping
What it does
its a challenging version of space invaders with some good music and sound effects for a better experience.
How we built it
We used java to program most of the game. We used sprites to design it.
Challenges we ran into
We had a hard time programming the aliens and having them slowly move down together.
Accomplishments that we're proud of
We are proud of coding a game out of scratch. It is the first time we tried this and the result was pretty satisfying.
What we learned
We learned to use sprites and include it in a java program.
What's next for SpaceJammers
We would like to upgrade SpaceJammers by adding a proper menu and more levels with more variety.
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