Inspiration

The challenge was to create a game that uses taping and swiping

What it does

its a challenging version of space invaders with some good music and sound effects for a better experience.

How we built it

We used java to program most of the game. We used sprites to design it.

Challenges we ran into

We had a hard time programming the aliens and having them slowly move down together.

Accomplishments that we're proud of

We are proud of coding a game out of scratch. It is the first time we tried this and the result was pretty satisfying.

What we learned

We learned to use sprites and include it in a java program.

What's next for SpaceJammers

We would like to upgrade SpaceJammers by adding a proper menu and more levels with more variety.

Built With

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