Inspiration
I have always wanted to explore game design, but I had never had too much experience with it. So, I decided to teach myself how to code a basic but popular game: Space Invaders!
How I built it
I used pygame, an open source python library that makes it easy to code 2d games. I found tutorials on how to implement pygame, and found images and sounds online that I used to help make my Space Invaders game as close to the real thing as possible!
Challenges I ran into
Since I don't have too much experience with game design as a whole, especially the pygame library, it took time to learn the syntax of the library, as well as its capabilities and limitations, but otherwise, it was a relatively smooth process.
Accomplishments that I'm proud of
I am proud of my finished product, as I believe it is an accurate representation of the game I used to play when I was a kid.
What I learned
I learned how to use pygames and gained way more experience in game design as a whole, learning what all goes into producing a functioning 2d game.
What's next for SpaceInvaders
I would love to add power-ups to the game as a next step and see how creative and complex I can make the game while still preserving functionality.
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