Game Creation with a coding theme
What it does
Understand the difference between good and bad code. Pick up good code, colored in green, and shoot bad code, colored in red.
How I built it
Built using Game Maker.
Challenges I ran into
Collider Music creation and adding Ship rotation and movement
Accomplishments that I'm proud of
Fix-around with colliders
What I learned
How to critically think the code
What's next for SpaceHack
More levels? Power-ups? HTML5 Integration??