80s arcade(music and vfx)

What it does

Fps space shooter in wave style

How I built it

unity c#

Challenges I ran into

Leaving the particles aside everything else was a nightmare

Accomplishments that I'm proud of

  • The post processing effects
  • Finishing the game logic
  • sound and VFX ### What I learned
  • C# scripting
  • Post Processing
  • Textures and materials
  • bit of 3d modeling ### What's next
  • Boss after every 3 waves
  • different guns
  • better level design

*PS: The WebGL version is oversensitive to mouse movement, i recommend u download the Windows version from the drive *


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