Inspiration
80s arcade(music and vfx)
What it does
Fps space shooter in wave style
How I built it
unity c#
Challenges I ran into
Leaving the particles aside everything else was a nightmare
Accomplishments that I'm proud of
- The post processing effects
- Finishing the game logic
- sound and VFX ### What I learned
- C# scripting
- Post Processing
- Textures and materials
- bit of 3d modeling ### What's next
- Boss after every 3 waves
- different guns
- better level design
*PS: The WebGL version is oversensitive to mouse movement, i recommend u download the Windows version from the drive *
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