We wanted to build a space game but between the four of us, we all have very different ideas and interpretations of SpaceOps. So we decided to meet in the middle and make something that represented all of our ideas. We built a defense game where you are on the moon and it's being invaded by these enemies. We built it using pygame and since it was our first time making a game, we ran into a lot of challenges when it came to enemy ai functionality and implementing collision. We're really proud of the progress that we made, but we weren't able to finish the other two sections of the game as we planned nor were we able to finish certain implementations for the section were on, but we learned a lot developing this game and we're excited to apply it to future projects. Our next plans are to implement the next two levels

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