Inspiration

High Fleet, Starsector, Elite Dangerous

What it does

You can fly around a solar system and visit various planets, traverse asteroid fields, smashing through smaller asteroids and avoiding larger ones. We had Intended adding a delivery system moving goods between planets(hence Space Trucker), but due to time and sanity restrictions we had to put that on the back burner.

How we built it

We built it mostly in unity with sprites made in aesprite and sounds mad in audacity. We used c# as our scripting language.

Challenges we ran into

Working in a near delerious state of tiredness trying to figure out how to get the delivery system functioning. storing data between scenes and getting the ui to work properly including Making a working miniMap

Accomplishments that we're proud of

Will Made excelent sprites making our world pop. Cammie made many beautiful UI's sadly many of which didn't make it into the final project due to Jessie being unable to implement them, plus made some excelent sounds. Jessie made everything stick together which she thinks is a miracle.

What we learned

How to make sprites, sound effects, and use the unity 2d physics engine

What's next for Space Trucker

a working delivery system

A console controller is required at the time of writing to fully play this game

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