Inspiration
When creating this project, I was inspired by mobile space games, as well as the theme of Space Potatoes. I decided to make the user control a spaceship, and try to avoid the flying potatoes!
What it does
This is a game controlled by the up and down arrow keys. When the player hits one of the potatoes, the game ends.
How we built it
I built this using Python and the library Arcade (to handle animation), using the online IDE platform repl.it. I created the graphics using pixil.art.
Challenges we ran into
I had some challenges making the potatoes appear at random intervals, and also making the game over message at the end.
Accomplishments that we're proud of
I'm proud of myself for participating and making a fully working game for my first hackathon. I learned how to use the Arcade library, and made my first animated Python game.
What we learned
I learned how to use Arcade, and how to generate potatoes at random locations by random.randint for the x position of a new potato. I learned how to use pixil.art to create png images to use in my game.
What's next for Space Potatoes Game
I can show my game to my family and friends.
Built With
- arcade
- pixil.art
- python
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