🚀 Project: Space Math Battle

🎯 About the Project

A solo-built, fast-paced arcade math shooter where solving problems fires lasers. No upgrades — just quick thinking, sharp reflexes, and intense space battles.

💡 Inspiration • Inspired by classic games like Galaga. • I wanted to make math thrilling — not a chore, but a challenge powered by lasers and explosions.

🛠️ How I Built It • Tech Stack: HTML5 Canvas + JavaScript • Designed and coded everything from scratch — game logic, UI, assets, and math problem generation. • Implemented real-time problem solving and shooting mechanics. • Added sounds and animations for a dynamic game experience.

📚 What I Learned • Handling real-time input while animating is tough but rewarding. • Balancing difficulty keeps players engaged. • Even small polish — like hit effects — makes the game feel complete.

🧗 Challenges I Faced • Smooth rendering at 60 FPS with active inputs. • Preventing players from spamming answers. • Doing everything solo — from code to graphics — under time constraints.

✅ Outcome

Built a complete, solo-developed game that turns math into an action-packed space battle. It’s fun, educational, and genuinely addictive.

Built With

Share this project:

Updates