Inspiration
some old arcade games and an idea we have been thinking of
What it does
you are a spaceship and have to avoid meteors and comets, shoot to blow stuff up
How we built
We used unity game engine
Challenges we ran into
we tried a new control system,
Accomplishments that we're proud of
A working video game on our phone!
What we learned
you never have enough time
What's next for Space Junky
hopefully more refinement and finishing deployment for the app store
Built With
- c#
- pyxeledit
- unity
- visual-studio
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