Inspiration
Super Mario
What it does
A simple platform game.
How we built it
Using unity and hours of tutorials
Challenges we ran into
Everything
Accomplishments that we're proud of
The graphics and animations. The fact that we all went from knowing nothing about game development to finishing a project.
What we learned
unity and Unity and game development
What's next for Space Jam
Adding items, fixing UI, and audio. Maybe implementing an opening scene where the player falls asleep and waking up. Also different dreams for different opening scenes.
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