Inspiration
Have always been interested in arcade gaming. When I read about the turtle module for python, I thought to apply it to creating the classic Space invaders, which was one of my fondest games in childhood.
What it does
Just a simple game loop that checks for collision and manages movement. Starts with a fixed number of 'invaders' and their speed increases gradually. The goal is to wipe them out before they reach the player. And after each level, the number of invaders increases by one.
How we built it
Made using python, specifically the Turtle module
Challenges we ran into
Edge case conditions and finding the right graphics for the ship (player). Still, there is a bit of lag when the sound plays :/
Accomplishments that we're proud of
Revamped the ship (player) graphics entirely, took care of improper pixel placement and borders. The game in general :)
What we learned
Working with graphical gifs, implementing game logic and mitigating edge cases.
What's next for space-invaders-v2
Probably revamp it once more with pygame instead of Turtle.
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