Inspiration
I wanted to add graphics to a classic game in Unity and learn C#!
What it does
It's the classic space invaders game. Avoid the lasers, as you only have 300 in health and each enemy laser attack costs you 100 health. Survive 10 waves of enemies.
How we built it
I used Unity and coded in C#.
Challenges we ran into
It was fun figuring out how to create waves and pathing for enemies to follow - but it took a lot of trial and error. I also tried simulating AI by randomizing when attacks are made so that players are not memorizing when to avoid attacks. Setting up music to go play through the entire game instead of reloading with every scene was tricky, but I got it to work.
Accomplishments that we're proud of
The game basics are done!
What we learned
A lot more about how to create a game in Unity 2D.
What's next for Space Invaders 2.0
More enemies, more pathings, more laser projectiles.
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