Inspiration

We got the inspiration for the game from our previous university group project which we did with python. Space environments looks impressive in virtual reality.

What it does

We wanted to recreate flying a space ship between planets and asteroids and shoot an AI from the spaceship

How we built it

UNITY , C# , Photoshop and JavaScript

Challenges we ran into

Unity ... randomly spawning items, events managing

Accomplishments that we're proud of

Procedural generating of planets, animations , AI

What we learned

Using Unity got huge comprehension of C#

What's next for Space Game

Crowd sourcing, advertising and further upgrades

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