Inspiration
We got the inspiration for the game from our previous university group project which we did with python. Space environments looks impressive in virtual reality.
What it does
We wanted to recreate flying a space ship between planets and asteroids and shoot an AI from the spaceship
How we built it
UNITY , C# , Photoshop and JavaScript
Challenges we ran into
Unity ... randomly spawning items, events managing
Accomplishments that we're proud of
Procedural generating of planets, animations , AI
What we learned
Using Unity got huge comprehension of C#
What's next for Space Game
Crowd sourcing, advertising and further upgrades
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