Inspiration
Cosmoteer
What it does
Allows users to pick an initial module then loads what would have been the main game
How we built it
Created in godot engine
Challenges we ran into
Working without teammates made time a real difficult constraint Learning godot features on the go
Accomplishments that we're proud of
Creating the top-down movement Parallax backgrounds The sheer amount of code written
What we learned
How to use godot better
What's next for Space builder
Triple-A release in 2 years
Built With
- godot

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