Inspiration

Cosmoteer

What it does

Allows users to pick an initial module then loads what would have been the main game

How we built it

Created in godot engine

Challenges we ran into

Working without teammates made time a real difficult constraint Learning godot features on the go

Accomplishments that we're proud of

Creating the top-down movement Parallax backgrounds The sheer amount of code written

What we learned

How to use godot better

What's next for Space builder

Triple-A release in 2 years

Built With

  • godot
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