This was inspired by the many games we've played in the past. We wanted to learn how to make games in the third dimension. We learned many things such as vector multiplication, transforms, UI design, particle physics, etc. It was an amazing experience.

You can try out our demo in the link below!

W for forward thrust S to decelerate A to strafe left D to strafe right Q to roll left E to roll right

M1 to shoot V to turn on camera mode Esc to unbind the mouse

Built With

  • gdscript
  • godot
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