I just wanted to make a game that doesn't require graphics (because I can't do art).
What it does
You can move around the maze (press up/down/left/right for each step) and press the spacebar to use "sonar." Higher pitches mean you're closer to the exit. (Ideally there also would've been some kind of enemy hunting you, but I didn't have time to figure that part out.) Fun fact: The game crashes when you exit the maze, because I never coded a win state.
How we built it
I built it in Python using the PyGame library.
Challenges we ran into
Not knowing how to use PyGame and not having any time (I only had about 5 hours, and 2 of those went toward watching a PyGame tutorial). Not knowing anything about sound (I improvised with midi in pygame)
Accomplishments that we're proud of
I was about to give up when I got to the sound part, but I managed to improvise something. I'm also proud of the fact that I got at least a few parts of my idea working.
What we learned
Plan ahead, know where to find free assets for sound/graphics, don't schedule other things during a hackathon.
What's next for Sound Maze
Add a win state that isn't just the game crashing, randomly generate the maze layout and make it larger (right now it's hardcoded), add monsters, get better sound effects, maybe have some options for size/difficulty/game modes.